Play NordandBert now!

DifficultyNot Rated
AuthorJeff O'Neill
Release1987
Units Shipped17,043

Nord and Bert Couldn't Make Head or Tail of It

Eight Tales of Cliches, Spoonerisms and Other Verbal Trickery

Go ahead. Make a mountain out of a molehill.

You are standing at the edge of a barren field. A steady wind, having secreted away the topsoil, is now drifting sandy dirt across the plain. A scant sign of life here is a freshly-burrowed molehill on the ground.
> MAKE A MOUNTAIN OUT OF THE MOLEHILL
There is a tremendous rumbling in the distance, getting louder and louder, until it is deafening. The dirt around the molehill crumbles away as mighty, jagged granite peaks emerge from deep underground. The surrounding landscape transforms into a fertile valley before your very eyes.

Infocom's first collection of short stories takes you to a place where nothing is quite as it seems. It's a place where you really can make a mountain out of a molehill, where 'the fur is flying' is taken literally, and where a bow can be turned into a beau.

Each of the eight stories in Nord and Bert Couldn't Make Head or Tail of It involves a different type wordplay. You'll find yourself challenging your wits and your memory to come up with the cliches, spoonerisms, and other verbal trickeries needed to complete the puzzles. But don't view this as a hard row to hoe. Nord and Bert contains built-in hints, which you can call upon when the going gets rough.

All eight stories take place in the mixed-up Town of Punster. However, no two contain the same people, locations, or objects. Each is played independently of the others, although you'll use passwords obtained in seven of the stories to get into the eighth. As for mapping, it's out the window. You simply type where you want to go.

The tall tales in Nord and Bert are every bit as fun and clever as Infocom's other interactive fiction stories. They can each be completed in one sitting, making them a highly entertaining way to spend an evening, alone or with friends. Nord and Bert was authored by Jeff O'Neill, whose mind is constantly working on artful new turns of phrase.

Greybox



Disk



Cartoon Book



Manual



Stuffies
- Each game also came packaged with "stuffies", non-game-specific items which varied according to system or over time. Since these items were not game-specific, they have their own section in the Infocom Gallery.

Product Catalogs
Brochures and advertising for other Infocom products.

Registration Cards
Product registration cards. Registered users also received a free 1-year subscription to Infocom's quarterly newsletter.

Flyers
Flyer offerings for other products, mostly Infocom's line of Invisiclues hint books for help for stuck adventurers.

Interactive Fiction Reference Cards
Infocom games were availalble for more than thirty different computer platforms. Each game camed packed with a reference card providing platform-specific installation and operating instructions.